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101. [PROPOSAL] Corporation contracts/orders - in Player Features and Ideas Discussion [original thread]
/signed It might give some issues in the databased as all items are always sold to a person and then the isk is moved to the corp wallet. In essence the corp does not have the ownership of the sell/buyorder/contract beofre its actually sold. Buy...
- by Nemtar Nataal - at 2008.12.10 11:22:00
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102. Family Trees - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Joram McRory Edited by: Joram McRory on 03/12/2008 20:08:39 This sounds a facinating project. I think corps might be too hard (just because there are so many of them) but it could work for alliances. I have had a first...
- by Nemtar Nataal - at 2008.12.04 08:33:00
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103. <3 tri army(and some of tri navy) - in Corporation, Alliance and Organization Discussions [original thread]
Best FC i have ever had the pleasure of flying with, sorry to see you go Twinkey and i honestly hope you find your way back to the game - just wount be the same with out your....best of luck m8
- by Nemtar Nataal - at 2008.12.03 08:12:00
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104. REDUCE TRAINING TIME ON MINING BARGE LVL 5! - in Player Features and Ideas Discussion [original thread]
Originally by: Khima Edited by: Khima on 14/11/2008 22:30:23 More ore = more ships = more ships = more PvP = more chaos. Its that friggen simple. I've already endured twice the waiting time now and honestly it's such an annoyance to...
- by Nemtar Nataal - at 2008.11.15 11:33:00
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105. I solved the falcon problem [srspost] - in Player Features and Ideas Discussion [original thread]
Its a excelent idear for a nearf i will give you that. The thing is that i dont aprove of nerfing the falcon at all. Problem isnt as much just with range but in general people dont like bieng jammed - Thus we get a lot of whins about people who ...
- by Nemtar Nataal - at 2008.11.04 15:46:00
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106. New IDEA: Colonies - in Player Features and Ideas Discussion [original thread]
Yet another way of AFK'ing isk....*sighs* One word remove the entire option of making money from nothing and tie your new stations into the sov system some how (no cleaver idears from me). Just one thing, which is that AFK'ing isk is a bad idear...
- by Nemtar Nataal - at 2008.11.04 14:15:00
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107. This will be the best patch ever, yet. - in Test Server Feedback [original thread]
Originally by: Kayosoni CCP you have my blessing for this patch. The changes to speed will do wonders for making fleet fights fun again. just wait and see. ' Yes its so fantastic, we are all back to 16th century wafare Why again d...
- by Nemtar Nataal - at 2008.11.04 13:56:00
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108. Make Jove playabble - in Player Features and Ideas Discussion [original thread]
no
- by Nemtar Nataal - at 2008.11.02 12:22:00
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109. Max Production/Research Jobs per Character Limit Q for the Devs - in Test Server Feedback [original thread]
Originally by: Caelum Mortuos Disagree, There should be a limit to what the solo industrialist should be able to achieve, at which the way forward is to group together to reach higher goals I endorse this motion, if there is something...
- by Nemtar Nataal - at 2008.11.02 11:46:00
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110. Ship to counter Multi-Doomsday - in Player Features and Ideas Discussion [original thread]
Originally by: Liranan Edited by: Liranan on 20/10/2008 04:18:49 I am glad CCP know that the none of the posters in this thread have actually ever seen a Titan in action before, nor have any of you ever seen a Titan being blown up. Wha...
- by Nemtar Nataal - at 2008.10.20 07:09:00
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111. Ship to counter Multi-Doomsday - in Player Features and Ideas Discussion [original thread]
IMO this would be just another tool that promoted Blob wafare, which is kinda not really what this game needs atm. However speaking of Titan DD's why not change it to the type of DD that was originally described in the EVE Chronicals, "a weapon t...
- by Nemtar Nataal - at 2008.10.19 11:54:00
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112. Mining Overhaul - in Player Features and Ideas Discussion [original thread]
I like your idear and i think CCP originally intenden something similar when they implemented exploration. However wount this give a unfair advantage to miners over pvp raiders in 00 if you have to probe out a belt before you can warp to it. It w...
- by Nemtar Nataal - at 2008.10.09 12:01:00
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113. Updates on exploration in arch sites - in Player Features and Ideas Discussion [original thread]
Good idear over all, but i think some of the dept you want to build in threw this new features items, modules ect. will not give much depth unless CCP can create a enviorement where this new items will give prestige between players like a trofee r...
- by Nemtar Nataal - at 2008.10.09 11:32:00
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114. Downtime TS - in Corporation, Alliance and Organization Discussions [original thread]
I was in there and there was one... /me sighs no body likes him
- by Nemtar Nataal - at 2008.10.02 13:36:00
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115. Cloaked Titans - in Test Server Feedback [original thread]
Cloaking isnt really the problem with titans, if anything its a general problem but i dont really see it as EVE is a sandbox game and you can do pritty much everything. Refering to WW2 events you must realise that if humans would be allowed to ev...
- by Nemtar Nataal - at 2008.09.15 14:04:00
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116. Traning skills - 2 alts together Simultaneously on one Account. - in Player Features and Ideas Discussion [original thread]
if you could train 3 accounts simultaniously EvE would just become even more "Alts-Online". It would further promote the diffrence between new and old players as every player would have 3 chars he had trained since he started playing eve back in ...
- by Nemtar Nataal - at 2008.09.15 13:44:00
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117. S&I UI Improvement Idea Harvesting - in Player Features and Ideas Discussion [original thread]
Edited by: Nemtar Nataal on 14/09/2008 19:08:12 Edited by: Nemtar Nataal on 14/09/2008 19:07:49 What about allowing factory jobs to be sold or put on the open marked threw escrow. A person can setup a factory job as a escrow and then a ra...
- by Nemtar Nataal - at 2008.09.14 18:59:00
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118. Tonight, we dine in VFK - in Corporation, Alliance and Organization Discussions [original thread]
Hmm good 24 houes for you guys, 3 motherships and 1 titan...
- by Nemtar Nataal - at 2008.08.22 13:53:00
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119. Realistic Physics - in Player Features and Ideas Discussion [original thread]
Maybe you should consider switching to X3 if you want a first person shoot em up game rather then the 3 person type of game EvE is now. I think CCP Dev staff have stated on all to many occations that EvE space will not become a first person shoot...
- by Nemtar Nataal - at 2008.08.19 08:53:00
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120. THE SPEED SOLUTION - in Player Features and Ideas Discussion [original thread]
Hmm the point to point MWD thing, is "if i remember corectly" pretty much how the MWD worked when EVE was in Beta. This gave some problems, with firring your weapons while moving at a speed that was essentially a warp like speed. It would mean mor...
- by Nemtar Nataal - at 2008.08.17 07:45:00
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